Thomas Serenaya
Ordos Humanitas Tactical Narcotics Team
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Posted - 2013.01.17 16:01:00 -
[1] - Quote
Starbases have existed more or less in their current form since i first started, and even in my first year when i had no real position inside the corp i was in, i had first exeriences with the Mechanics behind it and even back then it lacked some for me. I have since changed corps, been director, been CEO of a corp and while i got more and more to do with Starbases, (for example about half a year i did not dock once, i lived inside a forcefield) as i ventured out inot less secure space, the Starbase Mechanics stayed almost the same (yes you can shoot the guns now, and yes starbase guns are useless these days if facing a proper fleet). The only positive things out of about 7 years dealing with starbases one way or the other, i can say about starbases is, that i kind of got used to the horrible mechanic behind it and know what to do.
Granted i don't know as much about the potential mechanics behind the new ideas to aproach starbases, however what i read so far about the modular POS idea, where ships in order to be save can integrate with a POS to be protected by its shield, armor , structure and reinforce mode, sounds like both more interesting to play with from a player perspective (no diving in and out of shields to hope and kill off attackers you can't face fleet on fleet, no issues with leaked passwords, hiding at a POS is valid to get away from imidiate danger but won't protect you from a force that potentially can just blow the POS up). If done right it will make POS a more easy to use tool for everyone from the small corp trying to gt some lower level moon mineral (or whatever you use them for in the future) to the person inside an alliance responsible for dozens of POS.
In my opinion POS need an Overhaul, they need to get much easier to use from the perspective of a POS Manager, espacially when it comes to setting up, configuring or dismantling a POS. I also think that new meachnics to "live inside" a POS would be helpfull, not particulary making it much easier but getting rid of old and outdated mechanics like shield passwords and replace them with access rights depending on access lists, and standings for example. |